divergent melee splash. 5% increased Attack Damage. divergent melee splash

 
5% increased Attack Damagedivergent melee splash 0c fire dot aura cluser 3

If not . You deal. 1. 1. g. GLOVES The gloves are Triad Grip with 1 red and 3. 17 - Removed Hydrosphere gem setup. Boneshatter does damage to yourself so it spawns the Hydrosphere on top of yourself making targeting it much easier than if it spawned on the boss. - Start buying alt quality gems, like divergent srs, divergent melee splash, divergent multistrike etc. Tag: Support Supported Skills have (35-54)%. Divergent Multistrike Support is a substantially cheaper replacement for the high priced awakened version. This is fine because it meets the same breakpoint with gem level boosts as a level 21 divergent melee splash (both level 23 and 24 are 39% less modifiers). For single target, you have to have The Tribal Fury allocated, summon Hydrosphere close to the boss and target the Hydrosphere with your boneshatter. Also I have second Solstice Vigil with Corruption annointed, idk how much it gives, or is it the best one, but i use it for single target boss fights. Awakened Melee Splash Support. ) with 20% quality. Divergent Melee Splash Support. Divergent/ awakened melee splash - more damage. Divergent Melee Splash is really expensive at 4 ex, but is like a 30-35% more modifier on bosses with hydrosphere. From a quick search, we can find that a 23q divergent melee splash inverts the “less damage to surrounding enemies” value found on the base melee splash gem. 5 ex. I was thinking since I already run an asenath glove on top of profane Bloom, if I just down one minion the whole pack will explode. Ancestral Call and Melee Splash are very similar in their function but with a few small differences. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Crypto Divergent Melee Splash: 59% more to surrounding targets Neat/Weird ones: Anomalous Mana Leech: It is just Indigon but without a cap Anomalous Close Combat: 100% increase effect of combat rush Divergent Controlled Destruction: 25% chance for Lucky Damage AoE Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Divergent Multistrike Support 20%. Get a divergent melee splash. Very powerful bug on arakaali. You have Tribal Fury allocated and still use Melee Splash. I was considering going the +strike gloves route along with the devastator cluster notable and drop melee splash for ele damage with attacks or better yet awakened added cold - seems to be the best DPS replacement according to POB. The upgrade priority when entering a new budget is always to get a Helm first, then upgrade the wand. Leaguestart as skelly mage and swap to spiders when I get dagger and writhing flask. 1. Melee Splash Support Melee Splash Support Support, Melee, Attack, Strike, AoE Icon: S Level: (1-20) Cost & Reservation Multiplier: 130% Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around. With 139% quality its almost 280% MORE burning damage. Divergent Melee Splash is as OP as I thought it would be when I saw the mod. I'm running divergent melee splash, multistrike, and withering touch 100% of the time in my build. inquisitor? HP/ES hybrid with. Voidforge wants flat phys and phys damage, and lots of it. Divergent Melee Splash. 2. 3. Now about melee splash itself, While SRS has a very small inherent "splash" on their basic attack, melee splash would easily tenfold the hit area without it. I didn't have AW Multistrike or Divergent Melee Splash, since hen I've found AW MS and I'll get the Divergent Melee Splash eventually. Plus I've got lots of atk speed on the minions anyway. If your aim is purely simu 30 you will need a rare chest with more defences minus the mageblood. Unrelenting Timeless Maraketh Emblem is a map fragment. for. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions & virulences) - second wind, convocation (HoA-AI), enlighten (mana), increased duration support, anomalous vaal skeletons/ absolution/ chaos-golem buffing. GLOVES For the gloves, I recommend Grip of the Council while mapping, and SRS duration gloves for Pinnacle bosses. Path of Exile Wiki editing functions. Anomalous Melee Splash is the go to if you don't have the Squire for mapping, and should be swapped out for Divergent Multistrike for most optimal damage on single targets. The divergent is around 1. Made a really nice difference in mapping ReplyIf you utilize Hydrosphere with additional strike targets, the Hydrosphere will spit these icy waves out at the nearest target, and means later on you can switch out Ancestral Call for Melee Splash (Divergent Melee Splash at 23Q is effectively a 105% more damage link if placed next to a boss. added phys as chaos from spirit offering is the best raw damage for bosses but flesh offering will give you the best mix of damage. I don't want to have to pay 10 ex for a divergent melee splash and micro manage hydrosphere on all my melee minion builds because this garbage interaction is in the game. I started to get more 6 orbed rewards, and less 4 orbed rewards. Life: 1. But melee splash also interrupts the pulse chain, and makes your clear worse. That will cause melee splash around. GLOVES The gloves are Triad Grip with 1 red and 3. ES: 1,502 54%So Divergent Glacial Hammer grants it 20% increased Area of Effect. 1 seconds after being Summoned: 20: Item acquisition. 2 metres to Melee Strike Range. 5 ex should not be an issue. 15% increased impale effect from 30% extra quality on impale support is also pretty strong on a champion. Swap melee splash > Multistrike for Piety boss fight Unlinked:. I had a Covenant drop in SSF so then spent ages farming all the parts (United in Dream, Amanamus Gaze, Surrender, poison jewels etc) I have full suppression, near block cap with rumis and bone offering and it just feels abit. 1 Summoned Raging Spirits: 50: Phantasmal: Minions can't be Damaged for 0. Melee Splash Support Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. You want chaos. 6 Chaos Orbs Trade Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [. With the HoA's tail attack in the pob-configuration, it's the used standard attack, you reach then 6. Hydrosphere turns Divergent Melee Splash into a 99% more damage support. I've tried out different gem combos in the early maps and clear without splash felt pretty meh. (Divergent) Melee Splash On a pure 3L, Divergent Minion Damage will offer the most single-target damage (this is a very broad generalization, but will be fairly true). You'd need the support gem Melee Splash to get it (Divergent Melee Splash in order to avoid the damage penalty). 1% increased Damage per Power Charge Supports any skill that hits enemies. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Divergent Melee Splash Support, Melee Splash Support. (lets be honest, your arent using splash on it though) But divergent doesnt increase your single target dps at all so even if awakened only increased your dps by like 1%, it's still better in that scenario. Business, Economics, and Finance. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee Damage: 100: Divergent Melee Splash Support: Supported Skills deal (-40–0)% less Damage to surrounding targets: 50: Power Charge On Critical SupportDivergent Melee Splash Support, Melee Splash Support. Start with using 2 handed terminus at 51 . Summon Raging Spirit. MLB: #54. In order for it to feel smoother and not require namelocking enemies, every strike skill now hits in a very small area by default, without needing melee splash at all. Although spiders are supplementary to hoag, they still do damage and help with clear. Is the Divergent Melee Splash + Hydrosphere tech a thing on this build, and worth using if so? ign: aan_allein_daishan. Supported Attacks have 25% chance to cause Bleeding. Divergent Bone Offering (20 / 20) Divergent Vitality (20 / 20) Divergent Tempest Shield (20 / 20) Settings. Bobby Wagner Madden 24 Overall Rating The NFL’s best tackler, if Bobby Wager gets his hands on a runner, consider the play over. See full list on vhpg. More dps. if you place hydrosphere on top of an enemy, they strike skills hit both the enemy and hydrosphere. As player hits disable hydro while minions doesn't (expecting this to be fully gone next league). Cast when Damage Taken. . Get that minion dmg up to 5 aswell ASAP. Get a divergent melee splash. Supported Skills have (0-57)% more Melee Splash Area of Effect Additional Effects per 1% Quality:. Trust your mind and strengthen. If you don t do any bossing don t invest in Awakened Multistrike get divergent melee splash if you haven t yet. 10 % chance to double Stun Duration. Trade . I also noticed higher rewards in simulacrum. GLOVES The gloves are Triad Grip with 1 red and 3. Player hits disable the hit-splash mechanic of Hydrosphere and sends it into a one second cooldown. Summon Raging Spirit. You'll also need to do some changes to the tree. So looking for a solution, I tossed Divergent Melee Splash into the golem links (replacing damage on full life) This move dropped my dps value to 89 million, but gave the golems LOTS more clear speed. divergent melee splash -- this is a 99% more multiplier with hydrosphere multistrike/minion damage/damage on full life those are your main 3-links for poison-based spiders. This support gem restricts the skill to swords and axes . Divergent Melee Splash Support. Cost & Reservation Multiplier: 130% Requires Level 72 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. 1. Swap melee splash > Multistrike for Piety boss fight Unlinked:. I wonder if the poison damage of 'viper stirke' is doubled if 'viper strike + melee splash' is used with 'hydrosphere' and I wonder if trigger enchant my claw would be effective if that's possible. Melee attack skills that are linked to Multistrike will repeat themselves twice after the initial attack (e. Anomalous Melee Physical damage Divergent Melee Splash [CLEAR] / Divergent Brutality [BOSS] Clearing synergy: Frenzy has +2 melee range, Anomalous Melee Physical damage gives you +2 more, you get + 2 from skill tree and +1 on amulet. Divergent Melee splash is way better than awakened version. Go to the Library and do Siosa's quest Get frostbombIt only makes sense if you are using melee splash, because it causes the splashes to overlap. Support, Melee, Attack, Strike, AoE. Disclaimer: In my 3. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Divergent Melee Splash Support. I'd imagine either Winter Burial's splash effect and/or Melee Splash support, but I can't find any definitive information, nor does my in-game testing give me any real indication. Frost Blades can drop anywhere. 4. If you have enough Damage, you can add the Forbidden Flame / Flesh Mistress of Sacrifice Jewels for extra movement speed, but you’re gonna have to drop 2 Ghastly Eye Jewels from the build. - Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. Wrong. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Divergent melee splash is the strongest single target damage link for strike skills as long as. Melee Splash has been added to the game. Awakened Melee Splash Support has been added to the game. Free skill-sockets. they way i solved the issue with carrion when mapping was using anomalous multistrike+awakened melee splash while using torrent's reclamation and have regular Convocation linked to a +5 enhanced along with divergent vitality and clarity slotted to vertex; it makes convocation on a 1. Determination. Frost Blades creates blades off the orb, so if you can position it to be between you and the boss, he'll be hit by both projectiles and the melee hit, can be a bit tricky with intimate bosses. Awakened Melee Splash Support now has a Cost and Reservation Multiplier of 130% (previously 140%). Icon: 3. - Ashes of the stars upgrade, 15%+ rmr any quality % - Awakened multistrike update, this is big for single target. I highly recommend to put in the divergent SRS only for bossing, the movement speed which the normal gem grants is way better for mapping. Dominating Blow Attack, Minion, Duration, Melee, Strike Level: (1-20) Cost: 8 Mana Attack Damage: (165-238)% of base Effectiveness of Added Damage: (165-238)% Requires Level 28 Attacks enemies with a melee strike, applying a debuff for a short duration. Frost Blades creates blades off the orb,. Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Melee splash can stay always socketed and divergent quality makes it a huge multiplier. 63, that's with 1. With Diverget melee splash they will do more aoe damage than with awakened. : linking Double Strike Double Strike Attack, Melee, Strike, Physical Level: (1-20) Cost: 5 Mana Attack Speed: 80% of base Attack Damage: (91-140)% of base Effectiveness of Added Damage: (91-140)% Performs two. You can put Hydrosphere in your Divine Ire setup, or do it the way I do with Arcanist Brand (and use Desecrate degen to summon spiders). Quality 20. . It ALREADY is better, then you have to realize I didn't even account for the quality on added chaos or melee phys, which makes. 5 ex should not be an issue. But please make sure to switch. 15. 19. (Default allstars-set-up and gear in the clip: 5. Summon Raging Spirit can drop anywhere. CryptoDivergent Melee Splash: 59% more to surrounding targets Neat/Weird ones: Anomalous Mana Leech: It is just Indigon but without a cap Anomalous Close Combat: 100% increase effect of combat rush Divergent Controlled Destruction: 25% chance for Lucky Damage Infused Channeling: Gain infusion after channeling for -. GLOVES The gloves are Triad Grip with 1 red and 3. 6. This is because the unintended interaction of Melee Splash cleaving on. All this was with 75/60% dodge and 84% evasion, fortify, sapp, wind dancer, and nearby enemies are blind. (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) Warrior Training. Auras. Divergent Melee Splash Support. Regarding the use of Hydrosphere and Melee splash, wouldn't Divergent Melee Splash work better than Awakened version due to the overlap of damage? Last edited by mrkid0612 on Nov 3, 2021, 5:57:25 AM. No, it's not a targetable entity unfortunately, so no attaching of Brands and such either. With Diverget melee splash they will do more aoe damage than with awakened. Awakened Melee Splash Support has been added to the game. 0. If you use Divergent Melee Splash that results basically in double 5-link damage (because Melee Splash does not increase. If op is is talking about buying a 30+ ex piece, then 1. Since we are using Divergent Melee Splash, the splash damage will hit Hydrosphere and Hydrosphere will release the same amount of splash damage. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee Damage: 100: Divergent Melee Splash. However, you can equip AC and hit the sphere (with Molten Strike) for 2x balls against a single enemy. Cannot support Vaal skills, channelling skills or triggered skills. If a non-unique enemy dies while affected by the debuff, the enemy's corpse. Awakened gives 38% less but +1 level to strike skills. When hydrosphere is on top of the boss, boss gets hit by main hit and the splash. The biggest impact (and lowest cost) change I can see for DPS is including Hydrosphere and switching Minion Damage with Divergent Melee Splash. You want your banner planted for bannerman. Corrupted Yes. Supported Skills have (0-57)% more Melee Splash Area of Effect. Trust your mind and strengthen. In practicality, using Cyclone as the trigger for the Cast when Channeling link makes the Hydrosphere-Melee Splash interaction incredibly cumbersome, as ideally the build wants to benefit from Cyclone's high attack rate to take advantage of on-hit effects (like LGoH). If you have enough Damage, you can add the Forbidden Flame / Flesh Mistress of Sacrifice Jewels for extra movement speed, but you’re gonna have to drop 2 Ghastly Eye Jewels from the build. Quote this Post " pipettebymouth wrote:In town get ancestral warchief and replace Ancestral protector as well as remove melee splash (these two are no longer needed). 2. BloodRage. Also would like some advise on Necro vs. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Gem upgrades. Horadric Malus Location. ) Bear in mind that I haven't had access to Scourge gear, but the build was still fine (up to Simulacrum 25ish - afterwards, the bosses become extremely tanky). Anomalous/Divergent Melee Splash: Which grants 20% increased Melee Damage/40% more Damage to surrounding targets respectively. Add a Comment. the awakened version only has 10% increased melee damage compared to the divergent one which is. 1. You'll lose some damage, but it's not gonna kill the skill at all. I personally prefer rocking Cyclone - CWC - Desecrate - Fortify - Infused Channel - Inspiration in my 6L Business, Economics, and Finance. Divergent gives full damage to everything you splash to. Divergent Melee Splash is a sleeper gem. Divergent Melee Splash is as OP as I thought it would be when I saw the mod. Minions can not hit hydrospheres. Area Level: 68. Using hydrosphere method it's 62% more vs 99% more, with Awakened vs Divergent respectively. Trade . Melee Splash SupportSupport, Melee, Attack, Strike, AoEIcon: SLevel: (1-20)Cost & Reservation Multiplier: 130%Radius: 14Requires Level 8Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. When he enters the zone, any successful hit-stick made while running towards the line of scrimmage will result in a fumble. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. At base, the build wants: Determination (Divergent) Malevolence Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Supported Skills deal Splash Damage to surrounding targets. Lastly, make additional targetsDivergent : Melee Strikes target (0–2) additional nearby Enemies: 20: Vigilant Strike: Phantasmal : Melee Hits Fortify for (0–2) seconds: 100: Support Gem /24 . 00% Radius: 8 / 16 Requires Level 10 Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. 5% increased Area of Effect This is a Support Gem. GLOVES The gloves are Triad Grip with 1 red and 3. Gooood. Here’s the secret. Problem is, if you're not abusing this mechanic you're losing out on running a support acting as the BEST clear speed increase gem aswell as a support literally. 0c 1 6. All that said, the damage is probably higher with the Hydrosphere method, but trying to avoid your own skill on the target. Decent mapper, especially with divergent Melee Splash. Divergent Melee Splash Support, Melee Splash Support . When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions & virulences) - second wind, convocation (HoA-AI), enlighten (mana), increased duration support, anomalous vaal skeletons/ absolution/ chaos-golem buffing. because a 20/20 version still has -1% less damage. This was my first big upgrade on the build. Season 7. Putting hydrosphere on the boss means that when the spiders use viper strike on it, they’ll also. Spoiler. Level 95 Hybrid Cyclone Occultist 3. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Since we are using Divergent Melee Splash, the splash damage will hit Hydrosphere and Hydrosphere will release the same amount of splash damage. What you are saying is exactly what's happening: the unmodified attack is able to hit both the sphere and the boss, then both will have a splash area around them. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Holy Flame Totemu na Srs---- -- Melee Splash - /// - -na Multistrike---->>> <-----The gems are: Vaal Summon Skeletons, Awakened Minion Damage, Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Splash is either worthless or not that great on Smite, Wild Strike, Pestilent Strike, Static Strike, Molten Strike or Frost Blades. ago. So, the staff has +3 to level of socketed support gems as well as +10% to quality of socketed support gems. It removes the less damage and that's reflected to the boss via hydrosphere, so it goes from 50% more damage to around 100%. Every target hit will splash, hydrosphere can be hit and splashed off. It literally doubles your DPS (you must not hit the sphere yourself though). So we get around ~20M; we don't lose that much from the hydrosphere change. 1 seconds (vs 3. - Amanamu's gaze update. Requires a Melee Weapon. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions & virulences), increased duration support, enlighten (manamanagement) convocation, vaal anomalous skeletons/ absolution/ chaos. 6. Awakened Fire Penetration. Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [ Supported Skills deal 2% less Damage to surrounding targets ] Supported Skills have 57% more Melee Splash Area of Effect Price history Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets Supported Skills deal (4-38)% less Damage to surrounding targets [ Supported Skills have (18-54)% more Melee Splash Area of Effect ] Price history In order for it to feel smoother and not require namelocking enemies, every strike skill now hits in a very small area by default, without needing melee splash at all. It will be useful just for the 30% support gem quality on it's own. ” Divergent Melee Splash support can be a 100% damage multiplier option for other strike skills. With all this range you can reach enemies further than your Flesh and Stone aura, and all those hits splash making clear. Improving Akaraalis build. Supported Skills have 0. While you have an affinity you have 90% reduced Damage Taken from all other damage types and 50% increased Damage taken of the affinity damage type. Being near it grants you more attack speed. ahh, yes, just get the alt gem. Quality 20. Multistrike. Gaming. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Yup, just swap the gem. [ Supported Skills deal (1-3)% less Damage to surrounding targets ] Supported Skills have 57% more Melee Splash Area of Effect. Divergent Melee Splash: For increased clearspeed during mapping or against content with alot of density swapping out Multistrike for Melee Splash makes huge difference. Melee Splash will also "spread" effects, for example, if your initial hit is a knockback to the target you hit with a single-target skill, nearby enemies within the radius of Melee Splash will also get knocked. Free skill-sockets. Divergent Melee Splash Support. sub-10ex setup : noticed divergent melee splash gone up to 5ex from 1,5 so you have to gem swap melee splash and multistrike for big bosses, melee splash is fine for any. . 7s-ish cd. I agree with your recommendation for the audience. No matter what I do, even if I switch out all my defense for more offense, the clear speed is nothing compared to using melee splash gem. Ive also seen people use that with divergent melee splash for a 100% more multi and skipping the need to gem swap at the boss. If you can afford the Divergent version of the game. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Awakened Melee Physical Damage. - Divergent Melee Splash is sick, get one when you can HIGHLY RECOMMENDED, put it in Squire and your vicious spiders deal 15% more damage to surrounding enemies LOL. The Melee Splash thing only half? works anyways due to the skill mechanics. Frost Blades Attack, Projectile, Melee, Strike, Cold Level: (1-20) Cost: 6 Mana Projectile Speed: 2250 Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. As a result, we noticed a huge increase in clear speed and slightly more damage on a single target overall. Putting hydrosphere on the boss means that when the spiders use viper strike on it, they’ll also. Supported Skills deal Splash Damage to surrounding targetsraw minion damage and attack speed are your best bets. The build feels nice to play; much faster than previous hollow palm builds I've tried in the past which focused on cyclone instead of frenzy. I will take them because I want to be as tanky as possible but you should be fine without them as well. And as poison needs to ramp up before it deals good damage, the more target it can hit at the same time will increase clear by a lot instead of restarting every time it kills on target and. Damage penalty reduced from -20% to -16%. - Void Beacon jewels, flesh and flame. Path of. Divergent Melee Splash Support, Melee Splash Support. Glacial Hammer culling + Herald of Ice + Melee Splash & Strike from tree (CLEARING) Glacial Hammer shatters non-unique enemies at <1/3 life if frozen. Tree Preview. Lvling guide Level with any meta lvling skill that is melee and phy. Awakened unleash shaves off a few miliseconds on its charge and u gain 1 more stage at lvl 5 summoning 5 srs The Melee Splash support gem now works with Shield Charge . 22. if you place hydrosphere on top of an enemy, they strike skills hit both the enemy and hydrosphere. I've also added leveling section as well as a progression path for the endgame gear and a bunch of videos. I'm at the point where I'm unsure it's worth the hassle as in. Reply. Last edited by SerialF on Dec. Lifetap. squire will add in the remaining gems from (3) that you dont take, plus most likely a melee physical damage supportDivergent Melee Splash. Divergent melee splash helps clear but I find with asenah it's not as needed. jscott18597 • 1 yr. Supported Skills Repeat 3 additional times. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. I also noticed higher rewards in simulacrum. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Melee splash can stay always socketed and divergent quality makes it a huge multiplier. Melee Splash SupportSupport, Melee, Attack, Strike, AoEIcon: SLevel: (1-20)Cost & Reservation Multiplier: 130%Radius: 14Requires Level 8Supports melee strike skills,. Divergent: 10% increased Evasion Rating while Moving: 20: Item acquisition. I'd like to farm some simulactrums too but the one i tried i felt way to squishy. I'm currently running a Vaal Flicker Strike character (PoB here, ~6M DPS with no flasks, Berserk/Vaal totem unchecked), and I had an epiphany. Awakened Fire Penetration. Reply reply BendicantMias • •. Melee Splash hits ALL surrounding target, no matter how many there are. Your gloves aren't from this world. Divergent melee splash is for mapping and costs <3div for a level 20. Let's say I run a level 20 divergent melee splash (21 20% is 60ex so no. Very fun build one of my favorites, will probably push to 100 this league. If dual wielding, will strike with both. Best is the block-mastery mana on block, or mystic. 0d. If op is is talking about buying a 30+ ex piece, then 1. 0. If you can afford the Divergent version of the game and socket it in the Squire Shield, it will actually deal more damage around your primary target, and in synergy with Hydrosphere, it will basically double your damage against Bosses. Ylvina • Cockareel • 2 yr. Get Inspiritation instead, solves mana issues too. Gooood. Use anomalous vile toxin instead of withering touch if you run a self wither setup. sub-10ex setup : noticed divergent melee splash gone up to 5ex from 1,5 so you have to gem swap melee splash and multistrike for big bosses, melee splash is fine for any. My first suggestion would be to upgrade your weapon via chayula blessing and get the free poison chance so you can get rid of the support gem and use something stronger. Hydrosphere seems to still work with Divergent Melee Splash according to polo here, with the very explicit caveats. Can only be used once. strike skills have a small aoe. 1 to Melee Strike Range Supported Skills. and make sure you get more than 20 quality on it, or get it to level 21. For skills with melee splash, you basically place the hydrosphere on top of the boss and the strike will hit the boss as well as the. But everything from kosis or omni does one shot you after wave 27 and the dmg is solid, but not that extreme good for 100ex+ investment. You hit 4 times with both Vaal wells down: 1 melee, 1 projectile, and 2 vaal well projectiles. Now, while I've definitely seen flicker strike builds that do enough dps to kill sirus before he starts doing mechanics, I don't think that's currently within my budget to gear up to that level. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee. Cold Ailment Effect (BOSSING & CLEARING)Anyone knows if the hydrosphere + divergent(?) melee splash works for extra single target? Ghazzy posted a video a while ago that claimed it still works for minions and only got nerfed for player attacks. If it's. g. Supported Skills deal Splash Damage to surrounding targetsThose Flicker links to start of. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. I really wish I would have swapped to divergent melee splash from regular melee splash so much earlier with mine. Divergent Multistrike is 90% the damage of Awakened. The original idea was to use Hydrosphere to proc EE + curse + Divergent Melee Splash, but they killed that interaction :( Reply reply Home; Popular; TOPICS. Path of Building: Splash would only be for Clearing maps, not for single target. SRS damage with added chaos = 739. Basically, most awakened gems just have better numbers, but it has big impact in terms of maxing buildPath of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Anomalous. But melee splash also interrupts the pulse chain, and makes your clear worse. I'm with a 480 pDPS one handed axe and some other pretty sick items, with full ascendancy tree, at level 79 and I can barely do 16 maps. You do lose alot not pathing to the left of the tree. 5 % chance to deal Double Damage. That is self sufficient till t13 map. So, yeah they aren't comparable price wise. This is a Support Gem. 20👻 Kay's Summoner💥SRS Bomber💀Poison SRS💀Melee SRS🕷️Spiders💀Skeleton Mages ". Ancestral Protector Attack, Totem, Melee, Strike Level: (1-20) Cost: 8 Mana Attack Damage: (90-180)% of base Effectiveness of Added Damage: (90-180)% Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported. Ok guys, I came up with the best solution for Mapping and Single target so far.